added gtk theme
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542
gtk-theme/gtk-2.0/widgets/default
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542
gtk-theme/gtk-2.0/widgets/default
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gtk-auto-mnemonics = 1
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style "default"
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{
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xthickness = 1
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ythickness = 1
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# Style Properties
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GtkScrollbar::activate-slider = 1
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GtkWidget::focus-line-width = 0
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GtkWidget::new-tooltip-style = 1
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GtkWidget::tooltip-alpha = 230
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GtkWidget::tooltip-radius = 2
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GtkMenuBar::window-dragging = 1
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GtkToolbar::window-dragging = 1
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GtkToolbar::internal-padding = 5
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GtkToolButton::icon-spacing = 4
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GtkSeparatorMenuItem::horizontal-padding = 3
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GtkSeparatorMenuItem::wide-separators = 1
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GtkSeparatorMenuItem::separator-height = 1
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GtkCheckMenuItem::indicator-size = 18
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GtkRadioMenuItem::indicator-size = 18
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GtkButton::child-displacement-y = 0
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GtkButton::default-border = { 0, 0, 0, 0 }
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GtkButton::default-outside_border = { 0, 0, 0, 0 }
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GtkScrollbar::trough-border = 0
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GtkScrollbar::slider-width = 20
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GtkRange::trough-border = 0
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GtkRange::slider-width = 7
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GtkRange::stepper-size = 0
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GtkScrollbar::has-backward-stepper = 1
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GtkScrollbar::has-forward-stepper = 1
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GtkScrollbar::stepper-size = 4
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GtkScrollbar::stepper-spacing = 0
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GtkScrolledWindow ::scrollbar-spacing = 0
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GtkScrolledWindow ::scrollbars-within-bevel = 1
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GtkVScale::slider_length = 20
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GtkVScale::slider_width = 20
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GtkHScale::slider_length = 20
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GtkHScale::slider_width = 20
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GtkStatusbar::shadow_type = GTK_SHADOW_NONE
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GtkSpinButton::shadow_type = GTK_SHADOW_NONE
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GtkMenuBar::shadow-type = GTK_SHADOW_NONE
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GtkMenuBar::internal-padding = 3
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GtkMenu::horizontal-padding = 0
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GtkMenu::vertical-padding = 0
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GtkNotebook::tab-overlap = 1
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GtkNotebook::tab-curvature = 3
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GtkCheckButton::indicator_spacing = 3
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#GtkOptionMenu::indicator_spacing = { 0, 0, 0, 0 }
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GtkTreeView::row_ending_details = 0
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GtkTreeView::expander-size = 12
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GtkTreeView::vertical-separator = 1
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GtkTreeView::horizontal-separator = 4
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GtkTreeView::allow-rules = 1
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GtkProgressBar::min-horizontal-bar-height = 8
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GtkProgressBar::min-vertical-bar-width = 8
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GtkEntry::state-hint = 1
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# Colors
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bg[NORMAL] = @bg_color
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bg[PRELIGHT] = @bg_color
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bg[SELECTED] = @selected_bg_color
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bg[INSENSITIVE] = @bg_color
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bg[ACTIVE] = @bg_color
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fg[NORMAL] = @fg_color
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fg[PRELIGHT] = @fg_color
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fg[SELECTED] = @selected_fg_color
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fg[INSENSITIVE] = @insensitive_fg_color
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fg[ACTIVE] = @fg_color
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text[NORMAL] = @text_color
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text[PRELIGHT] = @text_color
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text[SELECTED] = @selected_fg_color
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text[INSENSITIVE] = @insensitive_text_color
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text[ACTIVE] = @selected_fg_color
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base[NORMAL] = @base_color
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base[PRELIGHT] = @base_color
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base[SELECTED] = @selected_bg_color
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base[INSENSITIVE] = @bg_color
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base[ACTIVE] = @selected_bg_color
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# All pixmap options are consolidated below this point
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engine "pixmap"
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{
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# Check Buttons
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image
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{
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function = CHECK
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recolorable = TRUE
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state = NORMAL
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shadow = OUT
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overlay_file = "../assets/check-unchecked.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = CHECK
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recolorable = TRUE
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state = PRELIGHT
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shadow = OUT
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overlay_file = "../assets/check-unchecked-hover.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = CHECK
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recolorable = TRUE
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state = ACTIVE
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shadow = OUT
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overlay_file = "../assets/check-unchecked-active.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = CHECK
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recolorable = TRUE
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state = SELECTED
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shadow = OUT
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overlay_file = "../assets/check-unchecked.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = CHECK
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recolorable = TRUE
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state = INSENSITIVE
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shadow = OUT
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overlay_file = "../assets/check-unchecked-insensitive.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = CHECK
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recolorable = TRUE
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state = NORMAL
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shadow = IN
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overlay_file = "../assets/check-checked-active.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = CHECK
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recolorable = TRUE
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state = PRELIGHT
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shadow = IN
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overlay_file = "../assets/check-checked-hover.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = CHECK
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recolorable = TRUE
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state = ACTIVE
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shadow = IN
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overlay_file = "../assets/check-checked-active.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = CHECK
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recolorable = TRUE
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state = SELECTED
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shadow = IN
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overlay_file = "../assets/check-checked-active.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = CHECK
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recolorable = TRUE
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state = INSENSITIVE
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shadow = IN
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overlay_file = "../assets/check-checked-insensitive.png"
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overlay_stretch = FALSE
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}
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# Radio Buttons
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image
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{
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function = OPTION
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state = NORMAL
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shadow = OUT
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overlay_file = "../assets/radio-unchecked.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = OPTION
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state = PRELIGHT
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shadow = OUT
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overlay_file = "../assets/radio-unchecked-hover.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = OPTION
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state = ACTIVE
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shadow = OUT
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overlay_file = "../assets/radio-unchecked-active.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = OPTION
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state = SELECTED
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shadow = OUT
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overlay_file = "../assets/radio-unchecked.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = OPTION
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state = INSENSITIVE
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shadow = OUT
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overlay_file = "../assets/radio-unchecked-insensitive.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = OPTION
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state = NORMAL
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shadow = IN
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overlay_file = "../assets/radio-checked-active.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = OPTION
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state = PRELIGHT
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shadow = IN
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overlay_file = "../assets/radio-checked-hover.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = OPTION
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state = ACTIVE
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shadow = IN
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overlay_file = "../assets/radio-checked-active.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = OPTION
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state = SELECTED
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shadow = IN
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overlay_file = "../assets/radio-checked-active.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = OPTION
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state = INSENSITIVE
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shadow = IN
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overlay_file = "../assets/radio-checked-insensitive.png"
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overlay_stretch = FALSE
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}
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# Arrows
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image
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{
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function = ARROW
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state = NORMAL
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overlay_file = "../assets/arrow-up.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = UP
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}
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image
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{
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function = ARROW
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state = PRELIGHT
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overlay_file = "../assets/arrow-up-hover.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = UP
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}
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image
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{
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function = ARROW
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state = ACTIVE
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overlay_file = "../assets/arrow-up-active.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = UP
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}
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image
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{
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function = ARROW
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state = INSENSITIVE
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overlay_file = "../assets/arrow-up-insensitive.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = UP
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}
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image
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{
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function = ARROW
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state = NORMAL
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overlay_file = "../assets/arrow-down.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = DOWN
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}
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image
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{
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function = ARROW
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state = PRELIGHT
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overlay_file = "../assets/arrow-down-hover.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = DOWN
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}
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image
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{
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function = ARROW
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state = ACTIVE
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overlay_file = "../assets/arrow-down-active.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = DOWN
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}
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image
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{
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function = ARROW
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state = INSENSITIVE
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overlay_file = "../assets/arrow-down-insensitive.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = DOWN
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}
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image
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{
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function = ARROW
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state = NORMAL
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overlay_file = "../assets/arrow-left.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = LEFT
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}
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image
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{
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function = ARROW
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state = PRELIGHT
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overlay_file = "../assets/arrow-left-hover.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = LEFT
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}
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image
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{
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function = ARROW
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state = ACTIVE
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overlay_file = "../assets/arrow-left-active.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = LEFT
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}
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image
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{
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function = ARROW
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state = INSENSITIVE
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overlay_file = "../assets/arrow-left-insensitive.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = LEFT
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}
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image
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{
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function = ARROW
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state = NORMAL
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overlay_file = "../assets/arrow-right.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = RIGHT
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}
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image
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{
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function = ARROW
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state = PRELIGHT
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overlay_file = "../assets/arrow-right-hover.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = RIGHT
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}
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image
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{
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function = ARROW
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state = ACTIVE
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overlay_file = "../assets/arrow-right-active.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = RIGHT
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}
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image
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{
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function = ARROW
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state = INSENSITIVE
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overlay_file = "../assets/arrow-right-insensitive.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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arrow_direction = RIGHT
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}
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# Option Menu ../assets
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image
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{
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function = TAB
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state = INSENSITIVE
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overlay_file = "../assets/arrow-down-insensitive.png"
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overlay_stretch = FALSE
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}
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image
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{
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function = TAB
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state = NORMAL
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overlay_file = "../assets/arrow-down.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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}
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image
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{
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function = TAB
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state = PRELIGHT
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overlay_file = "../assets/arrow-down.png"
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overlay_border = { 0, 0, 0, 0 }
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overlay_stretch = FALSE
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}
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#Lines
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image
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{
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function = VLINE
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file = "../assets/handle-v.png"
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border = { 0, 0, 0, 0 }
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stretch = TRUE
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}
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image
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{
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function = HLINE
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file = "../assets/line-h.png"
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border = { 0, 0, 0, 0 }
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stretch = TRUE
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}
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# Handles
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image
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{
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function = HANDLE
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overlay_file = "../assets/handle-h.png"
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overlay_stretch = FALSE
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orientation = HORIZONTAL
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}
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image
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{
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function = HANDLE
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overlay_file = "../assets/handle-v.png"
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overlay_stretch = FALSE
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orientation = VERTICAL
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}
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# Expanders
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image
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{
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function = EXPANDER
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expander_style = COLLAPSED
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file = "../assets/arrow-right.png"
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}
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image
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{
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function = EXPANDER
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expander_style = EXPANDED
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file = "../assets/arrow-down.png"
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}
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image
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{
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function = EXPANDER
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expander_style = SEMI_EXPANDED
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file = "../assets/arrow-down.png"
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}
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image
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{
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function = EXPANDER
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expander_style = SEMI_COLLAPSED
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file = "../assets/arrow-right.png"
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}
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image
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{
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function = RESIZE_GRIP
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state = NORMAL
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detail = "statusbar"
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overlay_file = "../assets/null.png"
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overlay_border = { 0,0,0,0 }
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overlay_stretch = FALSE
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}
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# Shadows ( this area needs help :P )
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image
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{
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function = SHADOW_GAP
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file = "../assets/null.png"
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border = { 4, 4, 4, 4 }
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stretch = TRUE
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}
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}
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}
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