added gtk theme
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281 changed files with 11027 additions and 0 deletions
214
gtk-theme/gtk-2.0/widgets/entry
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214
gtk-theme/gtk-2.0/widgets/entry
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style "entry"
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{
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xthickness = 4
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ythickness = 4
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base[NORMAL] = @base_color
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base[ACTIVE] = @base_color
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base[INSENSITIVE] = @insensitive_base_color
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engine "pixmap"
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{
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image
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{
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function = SHADOW
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detail = "entry"
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state = NORMAL
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shadow = IN
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file = "../assets/entry.png"
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border = { 4, 4, 4, 4 }
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stretch = TRUE
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}
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image
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{
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function = SHADOW
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detail = "entry"
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state = INSENSITIVE
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shadow = IN
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file = "../assets/entry-insensitive.png"
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border = { 4, 4, 4, 4 }
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stretch = TRUE
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}
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image
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{
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function = SHADOW
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detail = "entry"
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state = ACTIVE
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file = "../assets/entry-active.png"
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border = { 4, 4, 4, 4 }
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stretch = TRUE
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}
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image
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{
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function = FLAT_BOX
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detail = "entry_bg"
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state = ACTIVE
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file = "../assets/null.png"
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border = { 0, 0, 0, 0 }
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stretch = TRUE
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}
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}
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}
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style "combobox_entry"
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{
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xthickness = 3
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ythickness = 4
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engine "pixmap" {
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# LTR version
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image {
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function = SHADOW
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detail = "entry"
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state = NORMAL
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shadow = IN
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file = "../assets/combo-entry.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = LTR
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}
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image {
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function = SHADOW
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detail = "entry"
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state = INSENSITIVE
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shadow = IN
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file = "../assets/combo-entry-insensitive.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = LTR
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}
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image {
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function = SHADOW
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detail = "entry"
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state = ACTIVE
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file = "../assets/combo-entry-active.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = LTR
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}
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# RTL version
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image {
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function = SHADOW
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detail = "entry"
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state = NORMAL
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shadow = IN
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file = "../assets/combo-entry-button.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = RTL
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}
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image {
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function = SHADOW
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detail = "entry"
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state = INSENSITIVE
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shadow = IN
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file = "../assets/combo-entry-button-insensitive.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = RTL
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}
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image {
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function = SHADOW
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detail = "entry"
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state = ACTIVE
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file = "../assets/combo-entry-button-active.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = RTL
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}
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}
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}
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style "combobox_entry_button"
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{
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xthickness = 6
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fg[ACTIVE] = @text_color
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engine "pixmap" {
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# LTR version
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image {
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function = BOX
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state = NORMAL
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file = "../assets/combo-entry-button.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = LTR
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}
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image {
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function = BOX
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state = PRELIGHT
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file = "../assets/combo-entry-button.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = LTR
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}
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image {
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function = BOX
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state = INSENSITIVE
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file = "../assets/combo-entry-button-insensitive.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = LTR
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}
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image {
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function = BOX
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state = ACTIVE
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file = "../assets/combo-entry-button-active.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = LTR
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}
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# RTL version
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image {
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function = BOX
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state = NORMAL
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file = "../assets/combo-entry.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = RTL
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}
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image {
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function = BOX
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state = PRELIGHT
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file = "../assets/combo-entry.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = RTL
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}
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image {
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function = BOX
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state = INSENSITIVE
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file = "../assets/combo-entry-insensitive.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = RTL
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}
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image {
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function = BOX
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state = ACTIVE
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file = "../assets/combo-entry-active.png"
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border = { 4, 4, 5, 4 }
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stretch = TRUE
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direction = RTL
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}
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}
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}
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